Pokemon X and Pokemon Y

Not sure if a Lv 1 Bulbasaur compares to Vespiquen trade-wise considering its somewhat annoying to get Vespiquen, but if you want to make that trade, sure thing.

I mean I'd also take a female combee, regardless of level.
 
Blaine said:
Not sure if a Lv 1 Bulbasaur compares to Vespiquen trade-wise considering its somewhat annoying to get Vespiquen, but if you want to make that trade, sure thing.

I mean I'd also take a female combee, regardless of level.
do you want to make the trade tomorrow? cuz today i have no time anymore to trade
 
Hawlucha said:
Game Freak is making it impossible to get shiny legendaries now.

IIRC it was also impossible to (without hacking) obtain a shiny Zekrom or Reshiram in Gen V.

Perhaps it was so they looked the same as in the cutscene?
 
Purple Yoshi said:
Hawlucha said:
Game Freak is making it impossible to get shiny legendaries now.

IIRC it was also impossible to (without hacking) obtain a shiny Zekrom or Reshiram in Gen V.

Perhaps it was so they looked the same as in the cutscene?

Then why Victini couldn't be shiny neither?
 
I've made it up to Dendemille Town right now, with most of my party Pokemon at level 50+. The Exp. Share in this game sure is a life saver when it comes to leveling up your party. As for my current party...

Greninja
Charizard
Lucario
Pidgeot
Krookodile
Gardevoir

I also have a Pangoro in my arsenal.
 
Personally I think it's because they realized that doing it the way they used to gave a good number of people the amazing idea to sit in front of a legendary and reload the game for hours on end until it was shiny (and/or had great IVs). Parents probably noticed that their kids were droning away with their Pokémon games and it was bad publicity.

Seems like random conjecture at first, but if you consider some of the other changes that were made, like simplifying shiny hunting, adding shiny breeding shortcuts, giving you better O-Power regeneration if you stop playing and take a walk, guaranteeing some perfect IVs on Pokémon that can't be bred, greatly simplifying EV training, etc etc, it becomes pretty apparent they were trying to distance themselves from the impression that their games cause children to stare vacantly onto a screen, and to reduce the time children actually do stare vacantly onto a screen.

And like Javelin said, the likely reason those unobtainable shiny versions were put in the game anyway is to prevent crashes if some fancy hacker figures out a way to make their legendary shiny and forces the game to call data that wouldn't exist if it wasn't put it in.
 
They should've just toned down the IVs instead of making it easier to have perfect IVs. Or a combination of both. Either way, I really hate IVs.
 
I wish they'd just treat every Pokémon as if it had max IVs in every stat (effectively eliminating the mechanic) and have the difference between mons determined by EVs and whatever other things you can control.

Whoever thought it was a good idea to have mons be randomly stronger or weaker without you being able to do anything about it (apart from breeding 5000 versions of that mon until you have the best possible one) deserves a double kick to the face. Or maybe to be forced watching unabridged footage of someone IV breeding the entire Pokédex in one sitting.
 
Guys, no one is FORCING you to try and get perfect IVs. They made EV training easier, and the Friend Safari made getting good IVs easier. What else do you want them to do, make every Pokemon have perfect IVs? They made EVs and IVs so every Pokemon can be different, not because of the competitive battling community.
 
Blaine said:
I wish they'd just treat every Pokémon as if it had max IVs in every stat (effectively eliminating the mechanic) and have the difference between mons determined by EVs and whatever other things you can control.

Whoever thought it was a good idea to have mons be randomly stronger or weaker without you being able to do anything about it (apart from breeding 5000 versions of that mon until you have the best possible one) deserves a double kick to the face. Or maybe to be forced watching unabridged footage of someone IV breeding the entire Pokédex in one sitting.

Exactly. IVs are a terrible idea, and making it have 31 values makes it worse.

I know.
Purple Yoshi said:
Guys, no one is FORCING you to try and get perfect IVs. They made EV training easier, and the Friend Safari made getting good IVs easier. What else do you want them to do, make every Pokemon have perfect IVs? They made EVs and IVs so every Pokemon can be different, not because of the competitive battling community.

It's not necessary to have extremely high IV values. What's the point in making Pokemon different if people strive for perfect IVs? EVs already do a fine job of differentiating Pokemon. IVs aren't realistic either; ever heard of the term, "nobody's perfect"? I think IVs are messed up in a moral sense, however overly analytic I am. I attribute IVs to puppy mills; people breeding and getting rid of Pokemon until they are perfect. No matter how "fictional" this is, this has always rubbed me in the wrong direction.

It may not be intended, but Pokemon tries to be both competitive and casual, you know that?

Oh well, at least I have hacking.
 
Like I said, the reason they MADE IVs in the first place was to make sure all Pokemon had unique stats. And while it is stupid for competitive battling purposes, they really can't take it out now. They'd have to rework the entire game because of it.
 
no they wouldn't

they could just set it so that pokemon have a 100% chance of having 31/31/31/31/31/31 IVs

that would be easy to do and they wouldn't have to rework the game
 
Purple Yoshi said:
Like I said, the reason they MADE IVs in the first place was to make sure all Pokemon had unique stats. And while it is stupid for competitive battling purposes, they really can't take it out now. They'd have to rework the entire game because of it.

EVs and nature.

And what Hawlucha said.
 
Hawlucha said:
no they wouldn't

they could just set it so that pokemon have a 100% chance of having 31/31/31/31/31/31 IVs

that would be easy to do and they wouldn't have to rework the game

Then what about Hidden Power? And that's not fair for all the people with non-perfect IV teams right now.
 
Hidden Power is nerfed, isn't it? I know it's a pretty shoddy reason, but...

And having IVs now is unfair for those who can't dedicate a possible 10+ hours to breeding a Pokemon with perfect IVs.
 
Mario Party X said:
Hidden Power is nerfed, isn't it?
I think it always has 60 Base Power now, or something.
Purple Yoshi said:
Hawlucha said:
no they wouldn't

they could just set it so that pokemon have a 100% chance of having 31/31/31/31/31/31 IVs

that would be easy to do and they wouldn't have to rework the game

Then what about Hidden Power? And that's not fair for all the people with non-perfect IV teams right now.
Those people should be delighted that now they can catch perfect Pokemon all the time.
 
So yes, Hidden Power is nerfed now, so there's less incentive to use it.
 
About Hidden Power, they still use IVs to determine what type it is.

Basically, nice idea, but I still doubt it's going to happen.
 
I doubt it, too, Purple Yoshi.

Hidden Power is nearly same thing, just weaker, so again, less incentive for competitive battles, and there should be another RNG to determine Hidden Power's move type.
 
Nice idea, but they could easily leave IV's in for hidden power on a simplified system, and simply disassociate them from stats. Ofc they cant do it this generation, the games are already out. But it would be simple coding to remove it in the next generation. They've already nerfed hidden power, so there is really no reason to maintain such a complex IV system, when they could use that memory space for something that didnt add a pointless game mechanic.

also, the reason they MADE iv's in the first place was to artificially increase playing time. they introduced it so that people will spend hours trying to get the perfect iv pokemon, boosting pokemon interest, so that people will still be playing pokemon and buying pokemon products all the way into the next generation.
 
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