Pokemon X and Pokemon Y

it gets even worse when you consider that onix and steelix are defense pokemon.

and rock/ground is a HORRIBLE defensive typing and is only offensive.

infact i think the only pokemon that even makes good use of that typing is rhyperior.
 
Even Rhyperior has problems, since even with Solid Rock and an active sandstorm, a powerful STABbed Water-type or Grass-type special attack can easily take it out in one blow, especially when the Life Orb and/or Choice Specs are added to the equation. The only things that might save Rhyperior are if it invests its EVs into its special defense, or utilize the Passho Berry or Rindo Berry to reduce the damage to a survivable level.

Still, Rhyperior desperately needs Trick Room assistance to be effective in any way.
 
true enough, kinda sad too since rhyperior has some amazing physical stats.


poor guy never gets a break.
 
You know, I did have a bit of a thought on my mind. I often wondered what it would be like if the Dark-type had a resistance against Poison-type attacks. That would surely help out Shiftry and Cacturne by giving them one less weakness to worry about.

The reason why I got this thought was due to one of Umbreon's Pokedex entries, which mentioned about it spraying poisonous sweat.
 
GalacticPetey said:
Crystal said:
GalacticPetey said:
I never really liked rock types. I've never used one as part of my team.

what about tyranitar???
Oh, he's the exception. I use him in White 2. I usually associate him with dark type, that's why he slipped my mind.

aerodactyl and kabutops are pretty cool too btw.

if you like legendaries then terrakion is also good.
 
Crystal said:
GalacticPetey said:
Crystal said:
GalacticPetey said:
I never really liked rock types. I've never used one as part of my team.

what about tyranitar???
Oh, he's the exception. I use him in White 2. I usually associate him with dark type, that's why he slipped my mind.

aerodactyl and kabutops are pretty cool too btw.

if you like legendaries then terrakion is also good.
I was considering Aerodactyl in HeartGold once. If I'm making a team, I don't use legendaries. Though Terrakion is cool.
 
MnSG said:
You know, I did have a bit of a thought on my mind. I often wondered what it would be like if the Dark-type had a resistance against Poison-type attacks. That would surely help out Shiftry and Cacturne by giving them one less weakness to worry about.

The reason why I got this thought was due to one of Umbreon's Pokedex entries, which mentioned about it spraying poisonous sweat.
Poison is such an awful attacking type anyways that it doesn't need another handicap. If anything, Poison should be expanded so that it's at least super-effective against more than one type.

Perhaps it could be super against Bug? Or super against Water would be interesting, that would certainly put a new twist against Rain teams.
 
Dr. Javelin said:
MnSG said:
You know, I did have a bit of a thought on my mind. I often wondered what it would be like if the Dark-type had a resistance against Poison-type attacks. That would surely help out Shiftry and Cacturne by giving them one less weakness to worry about.

The reason why I got this thought was due to one of Umbreon's Pokedex entries, which mentioned about it spraying poisonous sweat.
Poison is such an awful attacking type anyways that it doesn't need another handicap. If anything, Poison should be expanded so that it's at least super-effective against more than one type.

Perhaps it could be super against Bug? Or super against Water would be interesting, that would certainly put a new twist against Rain teams.

yeah it'd be nice poison had some better uses, as poison jab and sludge wave arent really too bad, but the poison typing itself just really makes them entirely lack luster.
 
bug itself isnt that bad though, its the plethora of bug types that just end up with the ever so horrible bug/flying type.
 
Crystal said:
bug itself isnt that bad though, its the plethora of bug types that just end up with the ever so horrible bug/flying type.
Well, I was implying the fact that pretty much every other type resists Bug (Fire, Ghost, Flying, Steel, Poison, Fight), and like you said, their typing doesn't help either.

Bug's still my second favorite type, though.
 
Bug is still good for attacking purely because it's good against Dark and Psychic, who are rarely weak to anything.
 
ive just found many bug types to just be so incredibly useful. Galvantula is a good example, while it is pretty frail and doesnt have many resistances. I've always loved the thing, its pretty fast and its special attack aint too bad either, plus compound eyes really helps give it a really strong stab move.

Scizor is another example. It hits like a truck, has good defense, and decent special defense. Top it off it has technician, which is great because bug bite and bullet punch turn into very mean moves, even though fire will pretty much make it go into a mental hospital, its still a great poke.

yeah ive come to love bug types, especially in 4th and 5th gen since it introduced a good chunk of good offensive bug moves.
 
Dr. Javelin said:
MnSG said:
You know, I did have a bit of a thought on my mind. I often wondered what it would be like if the Dark-type had a resistance against Poison-type attacks. That would surely help out Shiftry and Cacturne by giving them one less weakness to worry about.

The reason why I got this thought was due to one of Umbreon's Pokedex entries, which mentioned about it spraying poisonous sweat.
Poison is such an awful attacking type anyways that it doesn't need another handicap. If anything, Poison should be expanded so that it's at least super-effective against more than one type.

Perhaps it could be super against Bug? Or super against Water would be interesting, that would certainly put a new twist against Rain teams.

Bug was weak to Poison in the 1st generation, but that was a huge problem for Paras and Parasect, since they ended up with "3" double weaknesses. As of the 2nd generation, no Pokemon has ever had more than "2" double weaknesses, thanks to the type chart changes.

Anyway, seeing as the Poison-type attacks only deal super-effective damage to the Grass-types, the only Pokemon who should be using those attacks are the Poison-types themselves; they'll get STAB from the attacks. Acid Spray is an exception though, due to its useful secondary effect of lowering the target's special defense two stages.
 
Crystal said:
ive just found many bug types to just be so incredibly useful. Galvantula is a good example, while it is pretty frail and doesnt have many resistances. I've always loved the thing, its pretty fast and its special attack aint too bad either, plus compound eyes really helps give it a really strong stab move.

Scizor is another example. It hits like a truck, has good defense, and decent special defense. Top it off it has technician, which is great because bug bite and bullet punch turn into very mean moves, even though fire will pretty much make it go into a mental hospital, its still a great poke.

yeah ive come to love bug types, especially in 4th and 5th gen since it introduced a good chunk of good offensive bug moves.
Not to mention Volcarona, Genesect, and one of my personal faves Escavalier.
MnSG said:
Dr. Javelin said:
MnSG said:
You know, I did have a bit of a thought on my mind. I often wondered what it would be like if the Dark-type had a resistance against Poison-type attacks. That would surely help out Shiftry and Cacturne by giving them one less weakness to worry about.

The reason why I got this thought was due to one of Umbreon's Pokedex entries, which mentioned about it spraying poisonous sweat.
Poison is such an awful attacking type anyways that it doesn't need another handicap. If anything, Poison should be expanded so that it's at least super-effective against more than one type.

Perhaps it could be super against Bug? Or super against Water would be interesting, that would certainly put a new twist against Rain teams.
Bug was weak to Poison in the 1st generation, but that was a huge problem for Paras and Parasect, since they ended up with "3" double weaknesses. As of the 2nd generation, no Pokemon has ever had more than "2" double weaknesses, thanks to the type chart changes.
>implying anyone even liked paras and parasect
MnSG said:
Anyway, seeing as the Poison-type attacks only deal super-effective damage to the Grass-types, the only Pokemon who should be using those attacks are the Poison-types themselves; they'll get STAB from the attacks. Acid Spray is an exception though, due to its useful secondary effect of lowering the target's special defense two stages.
It's still an awful attacking type, even with STAB. One advantage to it? Even Electric has two super hits, and it's only resisted by a few which is why it's a viable option. Poison is too resisted to be useful, even as a neutral attack.
 
Only four types resist the Poison-type though, which isn't exactly a big amount, compared to how many types resist the Bug-type.
 
Dr. Javelin said:
It's still an awful attacking type, even with STAB. One advantage to it? Even Electric has two super hits, and it's only resisted by a few which is why it's a viable option. Poison is too resisted to be useful, even as a neutral attack.
Not to mention that many Grass-types are part Poison or another type that neutralizes Poison's super-effectiveness. It's quite sad, really.
 
At least Poison types are super effective against something, which is more than what you can say for those poor normal types. Granted, having diverse move pools help, but I honestly pity them for being the only type that can't have STAB and super effective moves at the same time.
 
Poison has more weaknesses than normal, though. Normal is more of a "neutral" type anyway.
 
Back