GalacticPetey
Donkey Kong
Okay, then it's even more than Mario Kart 64, which had 16 tracks and eight characters. Your essentially paying 12 dollars for an extra Mario Kart game.Lumastar said:How are those two together?GalacticPetey said:You're getting sixteen new tracks, six characters, and several kart bodies. That's like the equivalent of Mario Kart 64.Nabber said:the problem is that considering i'm already paying $60 for a game - and I know a lot of other countries pay a LOT more than that - i should be getting a complete game with all of the features already included in it. when you add paid dlc, you're essentially preventing people from getting the full experience of a game unless they pay extra money for it. and while i appreciate the hard work that people put into it, that's part of the process of making a game, and i've already paid for that hard work.Baby Luigi said:Nabber said:without a doubt it's a terrific business strategy. but i don't get why everyone's worshiping the ground nintendo walks on for adding dlc
because they're adding more to a game at an honest price
12 dollars isn't THAT much...you get 16 full blown out triple A tracks, new characters, etc. You do realize it does take time and effort to make these DLC, so they have to have a price for it, in order to pay for it. Ideally, DLC SHOULD be free, but business says otherwise. It's cheaper to make than yet another full blown game, but it still costs a budget to make, that's why they charge some extra for it. It's completely optional too: if you don't buy it, you still get a complete game.
Really I think a reason people laud this is because it's a break from all the ----ty DLC practices other companies have been regurgitating out.