post any random Mario thought on your mind

Mienshao said:
Mining Melancholy is where it's at and it doesn't get near enough love.

I think Rockface Rumble is better.
 
LeftyGreenMario said:
Luigi 64DD said:
Is this better?

*terrible music*
I personally hate this one.

It sounds sleepy, dull, and lifeless like the instrumentalists were bored playing it, and on a loop, the saxophones get really, really grating quickly. Extremely repetitive.

If you want jazz, go somewhere else.

Would the following fit the bill? It can sure make you feel active.

 
Mienshao said:
Mining Melancholy is where it's at and it doesn't get near enough love.
One of my favorite Donkey Kong Country mashups is this song, Lockjaw's Saga, and Bayou Boogie mixed with In The Air Tonight by Phil Collins.
 
Now i can see why people hate Balloon Bash in Star Rush

Is so annoying because theres literally room to do anything and you are screwed if you have a higher number than the path you want to go through since theres no say to turn around or advance.

The game also loves to spam the Star Balloons next to the CPU.

Im a bit salty now cuz i literally ended the match with 2 stars and 120 coins while Mario who was in 4th half of the game , got babied and the star balloons were always on his path.
T

Literally the game gave me no chance to buy shit, and that's whack . All because there's no way to advance and the routes are trash.
 
how is star rush overall anyhow?
 
Mcmadness said:
how is star rush overall anyhow?

It's a good Mario Party, the best ND Cube developed

Swiftie_Luma said:
Now i can see why people hate Balloon Bash in Star Rush

Is so annoying because theres literally room to do anything and you are screwed if you have a higher number than the path you want to go through since theres no say to turn around or advance.

The game also loves to spam the Star Balloons next to the CPU.

Im a bit salty now cuz i literally ended the match with 2 stars and 120 coins while Mario who was in 4th half of the game , got babied and the star balloons were always on his path.
T

Literally the game gave me no chance to buy *bleep*, and that's whack . All because there's no way to advance and the routes are trash.

You might saw my post on GameFAQs, and I'll requote my thoughts on it

Ok I have to agree with this topic, I really think Balloon Bash is one of the most missed potentials for a side mode in this Mario Party. It tries to be like the older formula while retaining the board gameplay feature of Toad Scramble, and I think it pulled it off far better than amiibo Party from Mario Party 10 did, but the game is still heavily luck based. My first time playing this was on Map 1 against Normal computers (the new "Easy") and I won only because I had more coins and that I got a Slowpoke or Item Bonus Stars or something and it wasn't really all that satisfying to win even though I won the majority of the minigames.

First of all, the game's extremely generous with giving out coins. Even if you're last place in a minigame, you still get 2 coins. In original Mario Parties, you were really punished for not winning minigames, because that means you can't buy items nor stars and you have to rely on landing on Blue Spaces to get an income. In Balloon Bash mode, you also earn many coins by passing through these Coin Balloons, which comes in 5's and 10's, that are frequent and dotted across the map. It's really easy to get rich in this game without doing much at all. Sure you get 10 coins if you place first in minigames, but it's also easy to pass by 10 Coin Balloons if they spawn near you.

The next point is directly tied to how rich you can get in this game despite less measures to earn coins in less turns. Everything that costs coins in this game is dirt cheap, and every coin penalty barely does anything to your coin amount. You can buy two Double Star Cards for like, 10 coins. TWO Double Star Cards; if this was regular Mario Party, that would probably cost 30-40 coins because strong items work like that. Sure, you have to pay 80 coins for obtaining 8 Stars but you probably accumulated 80 coins to begin with too. Every other powerful item like Golden Mushrooms are cheap as hell too. Coinados and Coin Duels barely do anything at all; the worst you get losing 3 coins when again, you have like 80 coins and you can easily reclaim those coins back by just participating in a Duel Minigame. Stars cost only 10 coins, and you can buy 3 of them for only 30 coins, and I emphasize on "only" 30 coins because as I said, it's really easy to accumulate 30 coins in this game.

Items are really important in Mario Party and people don't often realize this; they made you able to just pass by shops to buy items or pass by Orb Spaces to get free orbs, that's how important they are. Here, you have to land exactly on the item spaces, Shy Guy Shop or ? Space to receive an item (and Map 1 doesn't even have a Shy Guy Shop!), so it's totally dependent on your Dice Block roll which then again is totally dependent on luck. It's too unnecessarily difficult to receive items, and that's a major downfall for this mode.

Having your accumulated coins count towards your Star count like what they did in Toad Scramble could have helped really ease some of the pain and suffering I've been through this mode, because I tend to be very rich from winning the majority of the minigames, but they don't for some reason, and instead, they hand out ridiculous Bonus stars like Coin Duel winner, which is totally luck dependent except if you're lucky enough to have the Stop Watch Coin Duel, or the Slowpoke Award which is luck dependent as well as the item user which again is luck dependent.

After being through two maps to unlock the third map I don't really feel like playing through this mode again. It's a shame because it's the only mode I can use Toadette first turn without risk of losing her in a Toad Scramble-like gameplay.
 
There's no variety of items and they are really cheap.

Stars are now 10 coins worth , which is a mess because that's the goal and they are so easy to get.

The routes are a huge issue and you need to land exactly on the item shop to actually shop something.

...

Anyway , im taking a break for the game and instead trying to dump it's content.

Gotta get all the Rosalina files that i can get.


edit OMG I GOT THE VOICES

I GOT ROSALINA'S VOICE

BLESS MY SOUL. IM SUCH AN MVP
 
Well I'm glad the Mario Party folk got a Mario party to have fun with
 
You can make it double

I HAVE SUCCESSFULY REPLACED ROSALINA'S VOICE.

I whole new world opened before my eyes.

tumblr_nzbjhrCBDD1tgjwzso2_250.gif


Suddenly everything is so beautiful
 
Believe me, I had the same reaction when I replaced Donkey Kong's voice in Smash Bros. So glorious.

Lin said:
It also came out 8 years later and in the following generation of consoles so is it really a fair comparison?

Edit: That'd be like saying Super Mario Sunshine looks better than what Super Mario Bros. 3 could dream of.
It probably wasn't clear, but I was trying to say that Galaxy was praised a lot of its graphics, and Ultra Smash outdoes Galaxy. I'm saying, Galaxy's age is showing for today's standards. In fact, most games from 2008ish are just starting to showing their age.
 
We need someone to rip sprites from Star Rush. It's essentially begging for it. I love the 2D character HUDs in this game.
 
MnSG said:
Would the following fit the bill? It can sure make you feel active.

Sonic music
Hey, this is pretty nice.

Why Sonic must you have nice soundtracks...
 
Unfortunately this is what happens.

Nintendo is so predictable when organizing their files as of now , let me explain.

The developers of Mario Kart games SO FAR are the most organinzed , and the format of their files are the more user friendly

This is true for MKWii and MK7.

For Tennis and Golf , Camelot is a MESS. They dont organize properly and every file is compressed in some wierd format , along with the sound data which is currently hard to obtain files from (there are work arounds with an HEX editor)


Lastly , just as i expected, Mario Party SR has EVERYFILE but the Sound data compressed in some format , including maps , models , textures etc.

However , Ndcube left the Sound data untouched just like Hudson did with Mario Party DS-

It's easy to access and easy to modify , i have already changed Peach voice in DS to Jen Taylor as an example.

In here is the same , SFX and music is easily extracted and can be replaced.
 
If you think that's bad, Mario Super Sluggers stores "everything" (except the sound files) in a single file.
 
Actually im very lucky.

Rosalina's voice was replaced Succesfuly thanks to the fact that the method to replace voices in MK7 works for this one as well.

I dont care about models and etc for now. I have accomplished my goal.
 
Ironically, Rosalina is NOT in Mario Super Sluggers, but you could always extract the .brstm files for use with other games. On the other hand, you may have to modify the .brsar files for some games.
 
I just pray that in Sports super stars they don't let Camelot organized the files ; they are messy and compressed .


Btw I noticed something interesting ; for there's many duplicates of clips for the characters in star rush. So for example , when Rosalina wins and says "yeyy" there's actually 2 clips of that quote. This is because they separated files and not all of them repeat ; in other words 1 of the "yey" clips is for Rosalina winning a minigame and the other is used in the museum when you trigger her winning pose .

In other words this means , this allows the possibility of More quotes for the characters to say as long as they fit te original clip.

For example you can have Rosalina winning a minigame and saying "victory" meanwhile in he museum you can have her doing the same pose but saying "hello" for example.

The downside of this is that since there are duplicates , this means more voice clips and that means you have More clips to replace as in my case I want to replace all the Rosalina clips and it's taking forever using the hex editor . There are 55 Rosalina voice clips some of which a duplicates , and it's a bit annoying
 
Grunty Industries said:
Baby Luigi said:
We need someone to rip sprites from Star Rush. It's essentially begging for it. I love the 2D character HUDs in this game.

I know which one of Wario's that you particularly like.
Me: If any of you doesn't know the answer, raise your hand.
*nobody raises their hand*
Me: Just as I thought.
 
Well here are all of Rosalina's sounds in MPSR.


I already made my custom set and replaced them all with others from Laura Faye Smith with echo added.

Now i can enjoy this game 102%
 
That video sure felt very creepy. That's pretty much one of the reasons why I typically don't like to perform model swaps whenever I run hacks on my games.
 
Cirdec said:
I want a Mario Party on Switch that features online play.

online play? What's that?
 
MnSG said:
If you think that's bad, Mario Super Sluggers stores "everything" (except the sound files) in a single file.

Don't forget .thp's are lucky and are in their own files too.

I don't know what the crap dt_na.dat, aaaa.dat and ZZZZ.dat (yes, the latter two files are what the single huge .dat files are really called in Mario Superstar Baseball, it's that awful) really is. It could be a huge .zip or whatever archive in a different header or it could be a jumbled compressed mess of everything. I don't know how to investigate it, so, eh.

Swiftie_Luma said:
I just pray that in Sports super stars they don't let Camelot organized the files ; they are messy and compressed .

Actually, I think we're outta luck. Camelot is hideously organized, while Namco, also developing the game, are known for stuffing literally everything and the kitchen sink in sthgoeihteoithioth.dat files in their baseball games
 
Back